Decart’s AI simulates a real-time, playable version of Minecraft

Decart, an Israeli  AIcompany that went public today with $21 million in funding from Sequoia Capital and Oren Zeev, has released what it says is the first AI model that can run in an “open world.”
The model, called Oasis, is available for download and trial on the Decart website: It’s a Minecraft-like game that generates end-to-end games on the fly. Trained on Minecraft gameplay videos, Oasis can generate keyboard and mouse movement frames in real time, simulating physics, rules, and graphics. Oasis belongs to an emerging class of generative AI models called “global models.” Many of these models can simulate games, but few can match Oasis’ frame rates.
I tried the demo out of curiosity, but I think it has a long way to go before it can be a truly fun experience. The resolution is fairly low, and Oasis tends to “forget” the layout of a level quickly – I turned my character around only to see the rearranged scene.
Decart has added new features, however, such as the ability to upload images to create custom “worlds.” Future versions of Oasis will reportedly be optimized for Etched’s upcoming AI acceleration chip (the demo currently runs on an Nvidia H100 GPU) and will be able to generate gaming footage at up to 4K.
“These models could even improve modern entertainment platforms by dynamically generating content based on user preferences,” Decart wrote in a blog post. “Or it could be a gaming experience that offers new possibilities for user interaction, such as text and audio… prompts that guide the game.”
I’d like to know more about the copyright issue. Decart doesn’t claim to have a license from Microsoft to use the Minecraft videos for training purposes. (Microsoft owns Minecraft.) Is Oasis essentially creating an unauthorized copy of Minecraft? That’s for the courts to decide.
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