Surface Go with Linux Review: almost the perfect open source notepad

You have probably had your fill of Surface Go reviews that seem to split the tech world in two. You’ve also most likely seen the brawls between the Surface Go and the iPad Pro, especially those revolving around the rhetoric of real PCs. So why not have yet another Surface Go review? This time, however, we’ll take a rather different spin and highlight one aspect that really does make the Surface Go a “real PC”: being able to install other operating systems like Linux. And in that regard, it is near perfect as an on-the-go Linux digital notepad.
Specs and Design
I won’t bore you with the details you’ve most likely read before. The Surface Go is by no means a powerful machine. If pure performance is measured, it could very well be outranked by last year’s iPad Pros, especially when it comes to battery life. But just to recap, Microsoft’s smallest Surface runs on a “special” Intel Pentium Gold 4415Y. The 10-inch screen still bears Microsoft’s unique 3:2 ratio, this time at 1800×1200 pixels. The battery is rated at 27Wh and charges either via Microsoft’s usual proprietary Surface Connect or, surprise surprise, a lone USB-C port that does both power, data, and video out.
One point of contention with earlier Surface Go reviews was the fact that most of them reviewed the more expensive model with 8 GB of RAM and 128 GB of SSD, which is also what I bought. While that may almost be a necessity when it comes to Windows 10, especially after breaking out of S Mode, it may be a minor consideration if you have Linux in mind right from the very start. Linux is more efficient with both RAM and storage, though the 64 GB eMMC type on the base model could be a bottleneck. If, however, you plan on dual booting Windows and Linux, at least get the third model with 4 GB of RAM and 128 GB of SSD storage.
The Surface Go is definitely a looker for its size and bears the same design as its larger and more professional siblings. The sleek magnesium chassis makes it look pro even for its diminutive size while the slightly curved edges and lightweight construction make it comfortable to hold with one hand over longer periods. Not too long, though, because it’s still 1.1 lbs of metal and plastic. All the ports, which includes a headphone jack, are on the right side while the opposite edge is left barren to make room for magnetically sticking a Surface Pen to. The top has the power and volume rocker buttons along the plastic antenna area while the bottom has the groove and POGO pins for the Surface Go Type Cover. Both accessories are sold separately, of course.
Living side by side
It’s quite impressive and comforting how Linux has come a long way in supporting even new devices that have just come out of the market. Perhaps it helps that many of the components that Microsoft used in the Surface Go have also been used in other Surface Pros, which have already been tested by daring Linux users.
As such, it fortunately didn’t take much to get Linux cohabiting with Windows 10 on the same machine. It may or may not be easier to have simply wiped off Microsoft’s OS but I still had use for that. On the Windows side, the biggest step was to disable BitLocker encryption on the C: drive (if it was even enabled) and then shrinking the Windows partition to make room for Linux plus 8 GB or so of swap. As mentioned, Linux isn’t much of a memory hog and non-critical system files can be offloaded to a microSD card anyway. Linux distros have also come a long way in making sure their installers work with modern features like UEFI and Secure Boot so the process was thankfully straightforward and uneventful.
It’s almost surprising, pleasantly, of course, how many things worked properly right out of the box. Wi-Fi needed a bit of coaxing but that is fortunately already documented. Bluetooth was working from day one. Display, touch, and even the Surface Pen’s pressure sensitivity and buttons worked without a hitch. The Type Cover’s touch pad was also properly detected and supported multi-finger gestures. Even power management was off to a good start. Accelerometer and proximity sensors are also detected, though their use mostly depends on your distro and desktop environment of choice. In this case, I used the Ubuntu-based KDE Neon. Long story short, save for a few pieces we’ll get to later, the Surface Go Linux experience is almost painless, as if you were installing it on any other modern laptop.
Performance and Battery
Installing Linux on the Surface Go would have been an exercise in futility if it ended up being unusable. Then again, this piece probably wouldn’t have been written in the first place if that were the case. While it’s harder to benchmark Linux performance due to lack of popular tools and the combinations off distros and desktops, one can probably make a generalization and rate it as “Great!”.
The display is bright and crisp. It’s considered a High DPI screen, though, so you may have to adjust the resolution or zooming to your comfort levels. Touch is completely usable and may even be fun to use, provided you’re using software that support it. Linux users might have to workaround those, but there is no shortage of utilities and tools for those. Onboard, for example, makes for a great configurable virtual keyboard while Touchegg on Ubuntu lets you have some multi-finger touch screen gestures as well.
Performance, of course, varies depending on the software you use. Again, Linux and its programs are kinder to CPU and memory but there will be times that even the 8 GB RAM might cause the system to choke for a bit. That’s especially true when you have multiple tabs open in Chrome or having multiple hi-res layers in Krita. Compiling in the background with multiple programs often could also result in some noticeable lag but nothing I threw at it has caused the Surface Go to grind to a halt. Yes, you can even play games on it, including those found on Steam for Linux. Your concern, however, will be the middling Intel GPU and throttling due to heat.
Battery life is another one of those metrics that is hard to pin down. Microsoft advertises 9 hours but none of the reviewers reached that much. They consider themselves lucky if they reach 6 hours. On Linux, 7 hours average is normal and might even be on the low end. The Surface Go makes up for its disappointing longevity with its ability to be topped off with a power bank. That said, not any power bank would do. One that has USB-C Power Deliver and dishes out 30 to 40 watts is probably the best. A slim 18W would be the bare minimum but, depending on what you’re doing, it could be a slow trickle or even a slow discharge.
Almost Perfect
Unsurprisingly, not everything works, or at least not yet. Neither camera is detected, for one, and while that saves you from being ridiculed taking photos with a large slab, it does leave out video chats and conferences. Audio is also a bit on the soft side though the mic does work at least. The biggest problem at the moment, however, is that the Surface Go boots directly into Windows, no matter how you installed Linux properly. You have to boot into Advanced Restart options after booting into Windows to get it to boot into GRUB. Or probably don’t reboot at all since Suspend works just fine.
So why go through all that to install Linux? It isn’t a matter of “because you can”, though there’s definitely some bragging rights involved. The Surface Go is actually an impressive piece of tech and is probably the lightest, best-looking, and well-performing Linux tablet you’ll be able to get your hands on. Save for a tablet that’s been made and designed to run Linux from that start, of course.
There is no shortage of small-form Linux computers out there, from Planet Computing’s Gemini PDA to the GPD Pocket “palm top” to the quirky stylus-enabled One Mix Yoga. But when it comes to an eye and finger-friendly general purpose Linux tablet that you can do almost anything on, within reason and limitations, the Surface Go seems to have, rather ironically, come closest to being the Linux iPad Pro. Now that is a real computer.

The GPU Compute Performance From The NVIDIA GeForce GTX 680 To TITAN RTX

A few days back we posted initial Linux benchmarks of the NVIDIA TITAN RTX graphics card, the company’s newest flagship Titan card shipping as of a few days ago. That initial performance review included a look at the TensorFlow performance and other compute tests along with some Vulkan Linux gaming benchmarks. In this article is a look at a more diverse range of GPU compute benchmarks while testing thirteen NVIDIA graphics cards going back to the GTX 680 Kepler days.
Besides being a diverse range of NVIDIA cards looking at the raw Linux GPU compute performance, complementing that performance data is also the AC system power consumption and performance-per-Watt metrics as well as thermal data. All of that data generated in a fully-automated and reproducible manner using the open-source Phoronix Test Suite benchmarking software. The AC system power data was being polled by PTS using a WattsUp Pro power meter.
All of the tests were done from the Intel Core i9 9900K system running Ubuntu 18.04.1 LTS with the Linux 4.19 kernel and NVIDIA 415.23 driver and CUDA 10.0.
The tests today ranged from OpenCL desktop workloads like Darktable to OctaneBench 4.0 to various CUDA/OpenCL scientific programs, FAHBench, LuxMark, and others. Again, if you are interested in TensorFlow performance with different models and precision, check out the article from last week for all of those current numbers. The cards tested in this benchmarking go-around included the:
– GTX 680
– GTX 780 Ti
– GTX 970
– GTX 980
– GTX 980 Ti
– GTX TITAN X GM200
– GTX 1060
– GTX 1070
– GTX 1080
– GTX 1080 Ti
– RTX 2080
– RTX 2080 Ti
– TITAN RTX
The NVIDIA compute tests were done with the cards I had available for testing that were not busy in other rigs; sans the RTX 2070 that is currently having issues. I’m still in the process of vetting Radeon’s ROCm 2.0 release and should have some comparison benchmarks there in the days ahead. Without further ado, let’s check out the green GPU compute performance this Christmas.
With Darktable the TITAN RTX is basically in line with the RTX 2080 Ti due to diminishing returns for scaling even with these already very large resolution RAW images used for testing that aim to be representative of current RAW image handling. But it is interesting for showing just how the OpenCL Darktable performance compares from the once very capable GTX 680 through now with the ultra high-end TITAN RTX.
OctaneBench 4.0 was recently released and does handle the Turing GPUs quite well. The TITAN RTX here was 6% faster than the RTX 2080 Ti — though not quite as large of a margin as showing in many of the TensorFlow tests that were ~12% faster.
While running OctaneBench, the TITAN RTX had a 315 Watt average AC system power draw on this 9900K system with a peak of 350 Watts, compared to 299 Watts on the RTX 2080 Ti for an average and peak of 330 Watts.
But even with the slightly higher power draw of the TITAN RTX, the performance-per-Watt was still comparable to the leading RTX 2080 Ti.
The Parboil scientific tests with OpenCL do very well on the RTX 2080 series.
The double precision performance measured by the OpenCL Mixbench was about 6% faster than the RTX 2080 Ti. Compared to the GTX 680, it was a 3.35x performance difference.
For global memory bandwidth measured by clpeak, the TITAN RTX was 3.75x the speed of the GTX 680 while being 5% faster than the RTX 2080 Ti that is also equipped with the GDDR6 video memory.
FAHBench as the Folding@Home benchmark had a negligible performance difference compared to the RTX 2080 Ti, but here was interesting to see the 9.4x spread in performance.
Even with performance-per-Watt, the RTX 2080 Ti and TITAN RTX offer 4.8x the power efficiency of the GTX 680 Kepler.
With the LuxMark OpenCL benchmarks, the TITAN RTX offered better performance than the RTX 2080 Ti while still offering either better or comparable power efficiency.
Here’s a look at all of these different graphics cards and their GPU core temperatures during the span of all the GPU compute benchmarks carried out for this article. The TITAN RTX had an average temperature of 64 degrees and a peak of 79 degrees, actually a few degrees lower on all the metrics compared to the GTX 680 as well as many of the other cards tested.
The TITAN RTX also came out well with these tests in the overall AC system power consumption metrics and slightly ahead of the RTX 2080 Ti for these particular workloads (see more power data in the original TITAN RTX Linux benchmarks article). This article is basically complementary data points to the original tests featuring TensorFlow, Linux gaming, etc.
If you want to see how your own Linux GPU compute performance compares to this diverse range of NVIDIA cards tested, simply install the Phoronix Test Suite and then run phoronix-test-suite benchmark 1812259-PTS-NVIDIATI26.
For those wondering about Blender rendering performance on the TITAN RTX, there are these standalone tests so far using a patched build of Blender 2.79 that has the CUDA 10 support needed for Turing cards. I’m still working on getting the Blender 2.80 beta to play nicely for benchmarking and when that’s working right will have a large comparison on that front.

OnePlus 5 and 5T get Android 9 Pie in their stockings this year with OxygenOS 9.0.0 release

Normally the very end of the year brings us a lull in smartphone news — holiday shopping’s over and the deals are drying up, but we’ve still got another week or so before CES really starts making waves. But leave it to OnePlus to sneak in some Christmas Day excitement, as the company starts distribution of OxygenOS 9.0.0 OTA updates for the OnePlus 5 and 5T.

It was just a matter of time before we saw this release land, following the availability of the Pie-bestowing Open Beta 20 and 22 updates a couple weeks back. Now with any last-minute bugs hopefully identified and stomped out comes the release of the public OTA, bringing Android 9 Pie and OxygenOS 9.0.0 to the OnePlus 2017 lineup.

The changelog is largely the same as we saw with those Open Beta releases:

System Updated system to Android™ 9 Pie™

Brand new UI for Android Pie

Brand new navigation gestures (Available for OnePlus 5T only)

Updated Android security patch to 2018.12

Other new features and system improvements

New Gaming mode 3.0 Added text notification mode

Added notification for 3rd party calls

Do Not Disturb mode New Do Not Disturb (DND) mode with adjustable settings

Camera Integrated Google Lens mode

OnePlus advises users that it’s starting distribution slowly with the one, only hitting a small fraction of phones today. If everything looks good, expect the company to really open the tap and start delivering the OTA en masse in the days to come.

Next-gen Xbox may hit 4K 240FPS, says analyst

Microsoft is working on multiple new Xbox consoles in its next-gen Scarlett family of systems, including a mid- and enthusiast-grade console. But what kind of performance can we expect? Maybe 4K 240FPS?
Official details about Microsoft’s new next-gen Xbox family are scarce. Sources say the higher-end system will be outfitted with AMD’s powerful new Navi GPU and Zen 2 CPU architectures to surpass the Xbox One X’s 4K 60FPS perf, similar to the tech that should power Sony’s PlayStation 5. How much more powerful will the Scarlett Xbox system be than the Xbox One X? No one knows for sure, but one analyst tossed around an interesting figure: 4K 240FPS.
In a recent interview with Gamingbolt, Wedbush Securities analyst Michael Pachter discussed the new Xbox family and attached huge perf to the top-tier model. “So I think there will be a streaming device, like a $100 Xbox console that doesn’t run in 4K or 240 frames per second. And then I think there will be a more expensive $400 console that supports 4K, 240 FPS, virtual reality. I don’t know if there will be ‘models’. I don’t think you’re going to get completely different devices,” Pachter said in the interview.
Now it’s worth mentioning the 4K 240FPS remark is probably an offhand comment and may not be an actual prediction. The Xbox One X and PlayStation 4 Pro systems can’t always hit native 4K, let alone native 4K 60FPS, but both companies are likely working in tandem with AMD to make highly customized hardware to push new gaming performance. It might be possible but it’ll be costly and we’ll probably see some resolution upscaling involved to hit 240FPS.
And of course it’ll be up to developers to use the pool of hardware power as they see fit, so even if the next-gen Xbox can hit 4K 240FPS, we shouldn’t expect it in every single game.
At the same time, it’s likely that both the Xbox Scarlett family and PlayStation 5 will be backward compatible and play current-generation games.
We should see major boost patches and updates to scale current and older games on the new hardware to make them play better on next-gen consoles. Basically it’ll be another big step beyond the current Xbox One Enhanced and PS4 Pro Boost Mode features found in various games.
The next-gen Xbox Scarlett family, which includes two systems codenamed Lockhart and Anaconda, should release in 2020.
Microsoft has yet to confirm anything other than they’re working on new Xbox consoles. Reports indicate that a new digital-only Xbox is in development and that it should sit in the current Xbox One family. The system should be low-cost and not feature a disc drive, and may be specifically designed to tap Microsoft’s wealth of subscriptions and services like Xbox LIVE and Game Pass.
While we don’t know exact details or specifics on performance, we know this: the console wars are far from over.

A hot new Android phone you can’t buy just set a Guinness World record

If you were looking for brand new, affordable, Android devices, you should know there’s a new toy in town that might meet your needs. The phone features an all-screen screen with a minimal notch, which is apparently an excellent design for winning a new Guinness Book world record. All you have to do is use more than 1,000 devices to create a huge dynamic display to get it. And because it’s Christmas, that display has the shape of a Christmas tree. That said, the handset might not make it to the States and other international markets.
That’s because it’s made by Chinese smartphone maker Xiaomi, which focuses on the local Asian markets before bringing its devices to other regions of the world. The Mi Play is incredibly affordable, priced at just 1,099 yuan, or around $160.
For that price, you get an all-screen phone that has a circular notch at the top, but also noticeable top and bottom bezels. Still, the phone packs a more than decent screen-to-body ratio for a great price.
Specs include a 5.84-inch display with 2280 x 1080 resolution and 19:9 aspect ratio, eight-core 12nm MediaTek P35 processor, 4GB of RAM, 64GB of storage, 12-megapixel and 2-megapixel rear cameras, 3,000 mAh battery, microUSB port, rear fingerprint sensor, and 3,000 mAh battery. Buyers in China will also get one year of free data, or 10GB of traffic per month.
To promote the new Mi Play phone, Xiaomi created the huge dynamic display in the image above, in the shape of a Christmas tree. Placed inside a shopping mall in China, the display, with its 1,005 units, won Xiaomi a new Guinness Book record. The previous record was held by a display using just 504 units, PhoneArena reports.
In addition to working as a display, the enormous dynamic Christmas tree also acts as a mobile hotspot, providing Wi-Fi access to shoppers at the mall. It took 12 hours to assemble the display, with the hardest part being the synchronization of phones, so the screens all show the same image at the same time. The last phone was placed in the display by Xiaomi CEO Lei Jun, the report notes

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Microsoft plans new 4K webcams to bring facial recognition to all Windows 10 devices, says report

Microsoft will reportedly release its own webcams in 2019 to bring Windows Hello facial recognition to all Windows 10 devices.
Microsoft could release its own external webcams next year, with one aimed at extending Windows Hello facial recognition to all Windows 10 PCs.
Windows watcher Paul Thurrott reports that Microsoft is making the new 4K cameras for Windows 10 PCs and its gaming console Xbox One.
The camera targeted to Windows 10 will for the first time bring facial recognition to all Windows 10 PCs. Presently Windows Hello facial recognition is restricted to the built-in webcams like the ones on Microsoft’s Surface devices. The webcam, which could be named under the Surface brand, would also return a Kinect-like feature to the Xbox One, allowing users to authenticate by putting their face in front of the camera.
Microsoft’s planned webcams are said to be linked to the USB-C webcams that it has previously said could ship with the forthcoming Surface Hub 2, which features a USB-C port. The Surface Hub 2 is also due out in 2019.
Surface boss Panos Panay suggested Microsoft could release a USB-C webcam soon in an interview with The Verge in October, hinting that a camera could be used to extend an experience beyond its own Surface devices.
“Look at the camera on Surface Hub 2, note it’s a USB-C-based camera, and the idea that we can bring a high fidelity camera to an experience, you can probably guess that’s going to happen,” said Panay.
The Windows Hello-compatible webcams will arrive as Microsoft advances its push for password-less sign in with Windows Hello at the core. With the release of the Windows 10 October 2018 Update, Microsoft enabled WebAuthn-based authentication, which paves the way for signing into its sites like Office 365 with Windows Hello and security keys.

Here’s when to expect Android Pie updates on 20+ Samsung devices including Galaxy S8, Note 8, more

After a few weeks of beta testing, Samsung has today officially kicked off its Android Pie rollout starting with the Galaxy S9. Just a few hours after that, the company has posted a full roadmap of when to expect Android Pie updates on various Samsung devices over the next few months. Here’s what you need to know.
Confirmed directly within the Samsung Members app (via SamMobile), the company has confirmed a roadmap for Android Pie updates on over 20 different devices. That includes various smartphones of all price points as well as some tablets too. This roadmap starts off by reiterating the Galaxy S9/+ updates in January. Obviously, things have kicked off a bit early, though.
This roadmap also mentions that the Note 9 won’t see its update until February. Considering it was a couple of weeks between the S9’s beta program launch and the Note 9, that makes sense. From there, we’ll also see the Galaxy S8 and Note 8 getting updates in March of 2019.
It appears that Samsung plans to deliver Android Pie updates throughout 2019. The Galaxy Tab A 10.5picks up its update last in October alongside some other Samsung tablets. The full roadmap is listed below and it’s unclear at the moment if any other Samsung devices are slated to get Android Pie updates.

  • Galaxy S9 (January 2019)
  • Galaxy S9+ (January 2019)
  • Galaxy Note 9 (February 2019)
  • Galaxy S8 (March 2019)
  • Galaxy S8+ (March 2019)
  • Galaxy Note 8 (March 2019)
  • Galaxy A8 2018 (April 2019)
  • Galaxy A8+ 2018 (April 2019)
  • Galaxy A7 2018 (April 2019)
  • Galaxy A9 2018 (April 2019)
  • Galaxy Tab S4 10.5 (April 2019)
  • Galaxy J4 (May 2019)
  • Galaxy J4+ (May 2019)
  • Galaxy J6 (May 2019)
  • Galaxy J6+ (May 2019)
  • Galaxy A8 Star (May 2019)
  • Galaxy J7 2017 (July 2019)
  • Galaxy J7 Duo (August 2019)
  • Galaxy Xcover4 (September 2019)
  • Galaxy J3 2017 (September 2019)
  • Galaxy Tab S3 9.7 (September 2019)
  • Galaxy Tab A 2017 (October 2019)
  • Galaxy Tab Active2 (October 2019)
  • Galaxy Tab A 10.5 (October 2019)